Arrange the 2-D viewing transformation pipeline.

A. Convert world-coordinates to viewing coordinates

B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications

C. Construct world - coordinates scene using modeling - coordinates transformations

D. Map normalized viewpoint to device coordinates

Choose the correct answer from the options given below:

  1. D, C, B, A
  2. D, C, A, B
  3. D, A, B, D
  4. B, C, A, D

Answer (Detailed Solution Below)

Option 1 : D, C, B, A

Detailed Solution

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The correct answer is Option 1.

key-point-image Key Points

  • The correct sequence for the 2-D viewing transformation pipeline is:
    • D. Map normalized viewpoint to device coordinates
    • C. Construct world-coordinates scene using modeling-coordinates transformations
    • B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications
    • A. Convert world-coordinates to viewing coordinates
  • This sequence ensures that the scene is first constructed in world coordinates, then converted to viewing coordinates.
  • Next, the coordinates are mapped to normalized viewing coordinates, and finally, they are mapped to device coordinates for display.

additional-information-image Additional Information

  • Understanding the 2-D viewing transformation pipeline is essential for computer graphics and visualization.
  • This process helps in accurately rendering a 2-D scene from world coordinates to device coordinates.
  • Each step in the pipeline ensures that the transformations are applied correctly to maintain the integrity of the visual representation.
  • Proper handling of transformations avoids distortions and maintains the correct aspect ratio of the graphical objects.
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