Question
Download Solution PDFArrange the 2-D viewing transformation pipeline.
A. Convert world-coordinates to viewing coordinates
B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications
C. Construct world - coordinates scene using modeling - coordinates transformations
D. Map normalized viewpoint to device coordinates
Choose the correct answer from the options given below:
Answer (Detailed Solution Below)
Option 1 : D, C, B, A
Detailed Solution
Download Solution PDFThe correct answer is Option 1.
Key Points
- The correct sequence for the 2-D viewing transformation pipeline is:
- D. Map normalized viewpoint to device coordinates
- C. Construct world-coordinates scene using modeling-coordinates transformations
- B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications
- A. Convert world-coordinates to viewing coordinates
- This sequence ensures that the scene is first constructed in world coordinates, then converted to viewing coordinates.
- Next, the coordinates are mapped to normalized viewing coordinates, and finally, they are mapped to device coordinates for display.
Additional Information
- Understanding the 2-D viewing transformation pipeline is essential for computer graphics and visualization.
- This process helps in accurately rendering a 2-D scene from world coordinates to device coordinates.
- Each step in the pipeline ensures that the transformations are applied correctly to maintain the integrity of the visual representation.
- Proper handling of transformations avoids distortions and maintains the correct aspect ratio of the graphical objects.